Methodology & editorial policy
The exact maths and game mechanics behind every CraftCalc tool, written so you can verify any number we show.
Last updated: 08 Oct 2026
Core formulas & mechanics
- Circle outline: midpoint circle algorithm (Bresenham, 1965) plotted on the block grid, with four-fold symmetry preserved.
- Ovals: parametric ellipse sampling, rounded to block cells.
- Spheres: stacked circles; layer radius =
floor(√(r² − y²))for each height y from −r to +r. - Nether coordinates: overworld ÷ 8 to enter the Nether; nether × 8 to return (overworld-to-nether ratio is 8:1, per Minecraft's documented dimension scaling).
- Beacon range: pyramid levels 1-4 give effect radii of 20, 30, 40 and 50 blocks respectively; full pyramid costs are 9, 34, 83 and 164 mineral blocks (81, 306, 747, 1476 ingots).
- Enchanting: each bookshelf row contributes 2 to the table's max enchant level, to a cap of 30 (15 bookshelves).
- XP: the standard level-cost formulas (
2L+7for L≤15,5L−38for 16≤L≤30,9L−158for L≥31).
Sources & conventions
- Game mechanics (coordinate scaling, beacon ranges, enchanting): the Minecraft Wiki's documented mechanics, which track the official game behaviour.
- Circle/ellipse/sphere maths: standard rasterization and solid geometry; the code is short and auditable in your browser's dev tools.
- Version note: mechanics on this page reflect the Java Edition current release at the time of writing; Bedrock differences are called out where they matter.
Known limits
- Small circles: at radius 1-3, no grid pattern looks perfectly round; we show the closest rasterized form.
- Non-Euclidean builds: the circle generator works in block (Chebyshev grid) space, which is what placing blocks actually is.
- Beacon pyramids: block costs assume full solid pyramid levels as the game requires.
Testing & QA
- Every formula has a hand-calculation test case that must pass before deploy.
- Grid rendering is verified against known patterns (e.g., radius-10 outline symmetry).
- Mechanics change only with a changelog entry and a source link.
AI use disclosure
Pages are drafted with tooling assistance and reviewed before publishing; every formula and claim is verified against the sources above. No invented statistics appear on this site.
Corrections policy
Found an error or a mechanic that changed in a recent patch? Report it with a source. Confirmed corrections ship within a week and are listed in the changelog.